/*
 * FontManager.h
 *
 * Copyright (c) 2009-2011 [BRN] aka. SWW13.
 *
 * This file is part of [BRN]Lib.
 *
 * [BRN]Lib is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * [BRN]Lib is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with [BRN]Lib.  If not, see <http ://www.gnu.org/licenses/>.
 */

#if !defined BRNlib_NoD3D

#pragma once
#include "..\D3D Version.h"
#include "..\Core\Color.h"

//D3DX_DrawText - Macro
#if defined BRNlib_D3D9
	#define D3DX_DrawText(pString, Count, pRect, Format, Color) DrawTextA(NULL, pString, Count, pRect, Format, Color)
#endif
#if defined BRNlib_D3D8
	#define D3DX_DrawText(pString, Count, pRect, Format, Color) DrawTextA(pString, Count, pRect, Format, Color)
#endif

namespace BRNlib
{
	namespace D3D
	{
		namespace Core
		{
			class FontManager
			{
			protected:
				D3DXDevice *pDevice;
				ID3DXFont *pFont;
				LPCWSTR Name;
				int High;

			public:
				FontManager(D3DXDevice *Device, LPCWSTR Name, int High);

				TEXTMETRIC GetTextMetric();
				int GetWidth();
				int GetHeight();

				void DrawText(int x, int y, char* Text, D3DCOLOR Color = Color::White, bool Border = false, D3DCOLOR BGColor = D3D::Core::Color::Black);
				void DrawTextEx(RECT Pos, char* Text, DWORD Format = DT_NOCLIP, D3DCOLOR Color = Color::White, bool Border = false, D3DCOLOR BGColor = D3D::Core::Color::Black);

				void OnPreReset();
				void OnPostReset();
				void OnRelease();

				ID3DXFont *GetFont();

			protected:
				void Create();
				void Delete();
			};
		}
	}
}

#endif